Cross-env is a valuable npm package for developers aiming to create cross-platform scripts that seamlessly handle environment variables. Versions 3.2.1 and 3.2.2 offer similar core functionality, allowing users to define and utilize environment variables within their scripts, irrespective of the underlying operating system. The primary benefit of cross-env lies in its ability to bridge the gap between different OS environments, ensuring consistent script execution regardless of whether the target system is Windows, macOS, or Linux. This facilitates smoother development workflows and deployment processes, especially for projects involving multiple developers working on different platforms.
Examining differences between versions 3.2.1 and 3.2.2, the primary distinction appears to be the release date, with version 3.2.2 released slightly later than version 3.2.1. The core dependencies and development dependencies remain the same. From the perspective of adoption, this minor version increment likely signifies small bug fixes or improvements rather than significant feature additions. Users migrating from version 3.2.1 can expect similar behavior while potentially benefiting from enhanced stability or minor performance gains.
Both versions include essential dependencies like is-windows to detect the operating system and cross-spawn to execute commands in a cross-platform manner. The development dependencies encompass tools to support coding standards enforced by eslint-config-kentcdodds, including formatting with prettier-eslint-cli, commit message validations thanks to validate-commit-msg, using commitizen for standardized commits, and facilitating testing using jest-cli. These tools contribute to a robust development environment, further improving code maintainability and project quality.
All the vulnerabilities related to the version 3.2.2 of the package
Regular Expression Denial of Service (ReDoS) in cross-spawn
Versions of the package cross-spawn before 7.0.5 are vulnerable to Regular Expression Denial of Service (ReDoS) due to improper input sanitization. An attacker can increase the CPU usage and crash the program by crafting a very large and well crafted string.