All the vulnerabilities related to the version 1.0.1 of the package
dset vulnerable to prototype pollution
Prototype pollution vulnerability in 'dset' versions 1.0.0 through 2.0.1 allows attacker to cause a denial of service and may lead to remote code execution.
The NPM module 'dset' can be abused by Prototype Pollution vulnerability since the function ‘export ()' did not check for the type of object before assigning value to the property. Due to this flaw an attacker could create a non-existent property or able to manipulate the property which leads to Denial of Service or potentially Remote code execution.
The export function accepts three arguments obj, keys, val
. Due to the absence of validation, at values passed into keys, val
arguments, an attacker can supply a malicious value by adjusting the keys
value to include the __proto__
property. Since there is no validation before assigning property to check whether the assigned keys
is the Object's own property or not, the property isAdmin
will be directly be assigned to the empty obj({}) thereby polluting the Object prototype. Later in the code, if there is a check to validate isAdmin
the valued would be substituted as "true" as it had been polluted.
const dset = require('dset');
var obj = {}
console.log("Before : " + obj.isAdmin);
dset(obj, '__proto__.polluted', true);
console.log("After : " + obj.polluted);
Prototype Pollution in dset
All versions of dset
prior to 3.1.2 are vulnerable to Prototype Pollution via dset/merge
mode, as the dset
function checks for prototype pollution by validating if the top-level path contains __proto__
, constructor
or prototype
. By crafting a malicious object, it is possible to bypass this check and achieve prototype pollution.
dset Prototype Pollution vulnerability
Versions of the package dset before 3.1.4 are vulnerable to Prototype Pollution via the dset function due improper user input sanitization. This vulnerability allows the attacker to inject malicious object property using the built-in Object property proto, which is recursively assigned to all the objects in the program.