Lodash.merge is a utility within the Lodash library, designed for deeply merging objects, a common task in JavaScript development where you need to combine properties from multiple objects into a single object. Versions 3.3.0 and 3.3.1 of lodash.merge, offer developers a reliable way to handle this process efficiently. Both versions share the same core functionality, providing a module-based approach to the _.merge function available in the full Lodash library. They have identical dependencies, relying on a suite of internal Lodash modules like lodash._arraycopy, lodash.isarray, and lodash.keys to ensure consistent and performant merging.
The key difference lies in the release dates and potentially very minor bug fixes or internal improvements. Version 3.3.0 was released on May 19, 2015, while version 3.3.1 followed shortly after on May 24, 2015. This suggests the latter version likely addresses a small issue discovered in the initial 3.3.0 release. For developers, it's typically recommended to use the latest patch version (3.3.1 in this case) to benefit from any bug fixes. If you're already using 3.3.0 and haven't encountered any issues, the upgrade might be minimal, but it's generally good practice. Both are licensed under the MIT license, making them freely usable in a wide range of projects. Lodash.merge simplifies complex object manipulation, providing a tested and optimized solution for merging data structures.
All the vulnerabilities related to the version 3.3.1 of the package
Prototype Pollution in lodash.merge
Versions of lodash.merge
before 4.6.1 are vulnerable to Prototype Pollution. The function 'merge' may allow a malicious user to modify the prototype of Object
via __proto__
causing the addition or modification of an existing property that will exist on all objects.
Update to version 4.6.1 or later.
Prototype Pollution in lodash.merge
Versions of lodash.merge
before 4.6.2 are vulnerable to prototype pollution. The function merge
may allow a malicious user to modify the prototype of Object
via {constructor: {prototype: {...}}}
causing the addition or modification of an existing property that will exist on all objects.
Update to version 4.6.2 or later.