Lodash is a popular JavaScript utility library offering modular tools to simplify common programming tasks. Version 4.3.0 followed swiftly on the heels of 4.2.1, released just five days later in February 2016. While seemingly minor, this quick iteration suggests bug fixes, performance improvements, or small feature enhancements. Developers familiar with lodash will find the API largely consistent, ensuring a smooth transition when upgrading.
Both versions maintain the MIT license, allowing for broad usage in personal and commercial projects. The library's modularity is a key advantage: developers can selectively import individual functions, minimizing bundle sizes and improving application performance. The modules can be used in diverse environments, from browser-based applications to Node.js server-side projects. Lodash eliminates the need to reinvent standard utility functions, improving code readability. It simplifies common tasks such as array manipulation, object handling, and function binding. The package description, license, repository URL, and author information remain consistent across both releases. Upgrading is generally straightforward due to lodash's commitment to stability. The primary difference lies in the release date and potential internal improvements that boost performance and addresses reported issues. Whether to upgrade depends on individual project needs. Consider analyzing test suites, performance profilers or release notes to verify the improvements.
All the vulnerabilities related to the version 4.3.0 of the package
Prototype Pollution in lodash
Versions of lodash
before 4.17.12 are vulnerable to Prototype Pollution. The function defaultsDeep
allows a malicious user to modify the prototype of Object
via {constructor: {prototype: {...}}}
causing the addition or modification of an existing property that will exist on all objects.
Update to version 4.17.12 or later.
Prototype Pollution in lodash
Versions of lodash
before 4.17.5 are vulnerable to prototype pollution.
The vulnerable functions are 'defaultsDeep', 'merge', and 'mergeWith' which allow a malicious user to modify the prototype of Object
via __proto__
causing the addition or modification of an existing property that will exist on all objects.
Update to version 4.17.5 or later.
Prototype Pollution in lodash
Versions of lodash
before 4.17.11 are vulnerable to prototype pollution.
The vulnerable functions are 'defaultsDeep', 'merge', and 'mergeWith' which allow a malicious user to modify the prototype of Object
via {constructor: {prototype: {...}}}
causing the addition or modification of an existing property that will exist on all objects.
Update to version 4.17.11 or later.
Regular Expression Denial of Service (ReDoS) in lodash
lodash prior to 4.7.11 is affected by: CWE-400: Uncontrolled Resource Consumption. The impact is: Denial of service. The component is: Date handler. The attack vector is: Attacker provides very long strings, which the library attempts to match using a regular expression. The fixed version is: 4.7.11.
Prototype Pollution in lodash
Versions of lodash prior to 4.17.19 are vulnerable to Prototype Pollution. The functions pick
, set
, setWith
, update
, updateWith
, and zipObjectDeep
allow a malicious user to modify the prototype of Object if the property identifiers are user-supplied. Being affected by this issue requires manipulating objects based on user-provided property values or arrays.
This vulnerability causes the addition or modification of an existing property that will exist on all objects and may lead to Denial of Service or Code Execution under specific circumstances.
Regular Expression Denial of Service (ReDoS) in lodash
All versions of package lodash prior to 4.17.21 are vulnerable to Regular Expression Denial of Service (ReDoS) via the toNumber
, trim
and trimEnd
functions.
Steps to reproduce (provided by reporter Liyuan Chen):
var lo = require('lodash');
function build_blank(n) {
var ret = "1"
for (var i = 0; i < n; i++) {
ret += " "
}
return ret + "1";
}
var s = build_blank(50000) var time0 = Date.now();
lo.trim(s)
var time_cost0 = Date.now() - time0;
console.log("time_cost0: " + time_cost0);
var time1 = Date.now();
lo.toNumber(s) var time_cost1 = Date.now() - time1;
console.log("time_cost1: " + time_cost1);
var time2 = Date.now();
lo.trimEnd(s);
var time_cost2 = Date.now() - time2;
console.log("time_cost2: " + time_cost2);
Command Injection in lodash
lodash
versions prior to 4.17.21 are vulnerable to Command Injection via the template function.